bot_nav_merge Merges the currently selected nav area and a previously marked nav area into a new, single nav area.
The merge will only occur if the two areas are the same size along the merge line.
bot_nav_splice Creates a new nav area between the currently marked area and the currently selected area, and bidirectionally connects the new area.
This command is especially useful for creating sloped nav areas.
The recommended procedure is to save the mesh, add a bot, and quickly enter bot_analyze.
BOT CONTROL bot_difficulty [0-3] This cvar determines the difficulty of all newly created bots (existing bots will retain the difficulty setting they were created with). If a bot is kicked, a new bot will be added to maintain the quota. bot_prefix will be prefixed to all subsequently added bot names. bot_join_team [ct, t, any] Determines which team the bots will join.
This may take several minutes based on the size and complexity of the map.
NOTE: This command requires one bot to be in the game.
Z-bots offers different commands including adjusting bot difficulty levels, weapons, controls, numbers, navigation commands, and more. Download: ZBot - CS Bots Before You start installing Zbot it might be a good idea to backup your current settings just in case. "bot_add" will add a bot to the team specified by the "bot_join_team" cvar.
Either backup your entire cstrike folder or just the file "liblist.gam" (this is where the changes are made). Unzip Unzip the entire content of the zip to your Counter-Strike folder. "bot_add_t" and "bot_add_ct" forces the bot onto the respective teams.
bot_nav_crouch Flags the currently selected area as "crouch", requiring bots to crouch (duck) to move through it.